Phase 1 — Personal Archive
The first version was intentionally small: one place to document sessions, capture information, and keep operations organized in a way that felt immersive instead of mechanical.
Origin Briefing
I am DeadlyKurbo, and Spectre started as a private archive for my little squad, something that could add roleplay, narrative, and meaning to gameplay that otherwise felt repetitive. What began as a personal utility quickly turned into a full creative platform.
The first version was intentionally small: one place to document sessions, capture information, and keep operations organized in a way that felt immersive instead of mechanical.
Over time, the mission expanded. Spectre became a free service that anyone can use and manage, making documentation, intelligence gathering, and experimentation accessible to every operator and team.
Spectre balances utility with personality. Beyond structured intel workflows, it includes playful, roleplay-ready options, including a nuclear bomb action in the bot itself, to keep experiences memorable and engaging.
Spectre is now a hobby project maintained continuously, with support from a handful of noteworthy contributors. One of the most important is Lutza, whose help has been invaluable throughout development. Together, we keep refining Spectre so people can document operations, gather intelligence, and enjoy a richer command experience at no cost.